查看一个实体的类型(包括自定义实体)

阅读 55

2022-07-27


软件架构师何志丹

static void BJJMyGroupMyCommand () {

while ( true )

{

ads_point adsPt;

ads_name entName;

AcDbObjectId entId;

AcDbEntity* pEnt;

if(acedEntSel(_T("\n请选择实体或<Esc键退出>:"), entName, adsPt) != RTNORM)

return ;

acdbGetObjectId(entId, entName);

if (acdbOpenObject(pEnt, entId, AcDb::kForRead) != Acad::eOk)

return ;





acutPrintf(_T("Name:"));

acutPrintf(pEnt->isA()->name());

acutPrintf(_T("\r\n"));





pEnt->close();

}

}





部分实体的继承关系






// AcDbEntity

// AcDbText

// AcDbAttribute

// AcDbAttributeDefinition

// AcDbBlockBegin

// AcDbBlockEnd

// AcDbSequenceEnd

// AcDbBlockReference

// AcDbMInsertBlock

// AcDbVertex

// AcDb2dVertex

// AcDb3dPolylineVertex

// AcDbPolygonMeshVertex

// AcDbPolyFaceMeshVertex

// AcDbFaceRecord

// AcDbCurve

// AcDbPolyline

// AcDb2dPolyline

// AcDb3dPolyline

// AcDbArc

// AcDbCircle

// AcDbLine

// AcDbMline

// AcDbPoint

// AcDbFace

// AcDbPolyFaceMesh

// AcDbPolygonMesh

// AcDbTrace

// AcDbSolid

// AcDbShape

// AcDbViewport

精彩评论(0)

0 0 举报