Netty是由JBOSS提供的一个java开源框架。Netty提供异步的、事件驱动的网络应用程序框架和工具,用以快速开发高性能、高可靠性的网络服务器和客户端程序。 
如果需要客户端和服务器端沟通 分别都需要编写一个 实现了SimpleChannelHandler接口的类,其中类中需要重写的主要方法为 
channelConnected() and channelOpen() 这两个方法为 当客户端链接到服务器端得时候和 客户端 channel被创建出来的时候所调用的 
channelDisconnected and channelClosed() 对应上面的两个方法 
exceptionCaught 可以获得 对应handler端(服务器或客户端)的异常信息 
messageReceived 每个 客户端 发送的信息后 将调用此方法 
当编写完某端得程序后(客户端或服务器端) 将编写好的handler需要配置在 实现了ChannelPipelineFactory的类里,ChannelPipelineFactory中有一个需要实现的方法getPipeline将写好的handler配置到其中,在这个 工厂里 可能要添加很多东西 
比如说 编解码器,心跳等。。。。 
如需要自定义编解码器需要继承:LengthFieldBasedFrameDecoder(解码),OneToOneEncoder(编码) 
编解码器(encode,decode) 
encode为 调用messageReceived 方法之后调用的方法,则decode方法为 messageReceived 之前调用的方法 ,用于处理自定义包协议的解析于编辑 
心跳: 当客户端socket在非正常情况家掉线,如: 断网,断电等特殊问题的时候, 客户端的channel对象不会自动关闭,需要一直接收到客户端的消息,从而判断是否可以和对象构成通信。。 如果 发现客户端空闲时间过长则视为掉线 
服务端handler代码如下 
package com.djyou.server; 
import java.util.logging.Logger; 
import org.jboss.netty.buffer.ChannelBuffer; 
import org.jboss.netty.channel.ChannelHandlerContext; 
import org.jboss.netty.channel.ChannelStateEvent; 
import org.jboss.netty.channel.ChildChannelStateEvent; 
import org.jboss.netty.channel.ExceptionEvent; 
import org.jboss.netty.channel.MessageEvent; 
import org.jboss.netty.channel.SimpleChannelHandler; 
import org.jboss.netty.channel.group.ChannelGroup; 
import org.jboss.netty.channel.group.DefaultChannelGroup; 
public class ChatServerHandler extends SimpleChannelHandler{ 
 public static final ChannelGroup channelGroup = new DefaultChannelGroup(); 
 public int id; 
 @Override 
 public void channelConnected(ChannelHandlerContext ctx, ChannelStateEvent e) 
 throws Exception { 
 System.out.println("进来一个"); 
 } 
 @Override 
 public void channelDisconnected(ChannelHandlerContext ctx, 
 ChannelStateEvent e) throws Exception { 
 super.channelDisconnected(ctx, e); 
 } 
 @Override 
 public void exceptionCaught(ChannelHandlerContext ctx, ExceptionEvent e) 
 throws Exception { 
 Logger.getAnonymousLogger().info(e.getCause().getMessage()); 
 ctx.getChannel().close(); 
 // TODO Auto-generated method stub 
 //super.exceptionCaught(ctx, e); 
 } 
 @Override 
 public void childChannelClosed(ChannelHandlerContext ctx, 
 ChildChannelStateEvent e) throws Exception { 
 super.childChannelClosed(ctx, e); 
 } 
 @Override 
 public void messageReceived(ChannelHandlerContext ctx, MessageEvent e) 
 throws Exception { 
 System.out.println(this.id++); 
 //google protocol解码后返回为 ChannelBuffer类型 
 if(!(e.getMessage() instanceof ChannelBuffer)) return; 
 //获得 消息对象 
 ChannelBuffer channelBuffer = (ChannelBuffer)e.getMessage(); 
 //MessageInfo info = Message.MessageInfo.newBuilder().mergeFrom(channelBuffer.copy().array()).build(); 
 //写回给客户端 
 e.getChannel().write(channelBuffer); 
 } 
}
pieplelineFactory里的代码为 
package com.djyou.server; 
import static org.jboss.netty.channel.Channels.*; 
import org.jboss.netty.channel.ChannelPipeline; 
import org.jboss.netty.channel.ChannelPipelineFactory; 
import org.jboss.netty.handler.codec.protobuf.ProtobufVarint32FrameDecoder; 
import org.jboss.netty.handler.codec.protobuf.ProtobufVarint32LengthFieldPrepender; 
import org.jboss.netty.handler.timeout.IdleStateHandler; 
import org.jboss.netty.util.Timer; 
public class ChatPipelineServerFactory implements ChannelPipelineFactory{ 
 private Timer timer; 
 public ChatPipelineServerFactory(Timer timer){ 
 this.timer = timer; 
 } 
 @Override 
 public ChannelPipeline getPipeline() throws Exception { 
 ChannelPipeline pipeline = pipeline(); 
 //添加netty默认支持的 编解码器(可自动添加包头,并处理粘包问题) 
pipeline.addLast("frameDecoder", new ProtobufVarint32FrameDecoder());//对应 
 pipeline.addLast("frameEncoder", new ProtobufVarint32LengthFieldPrepender());//此对象为 netty默认支持protocolbuf的编解码器 
 pipeline.addLast("timeout", new IdleStateHandler(timer, 10, 10, 0));//此两项为添加心跳机制 10秒查看一次在线的客户端channel是否空闲,IdleStateHandler为netty jar包中提供的类 
 pipeline.addLast("hearbeat", new Heartbeat());//此类 实现了IdleStateAwareChannelHandler接口 
 //netty会定时扫描 空闲的channel 
 //pipeline.addLast("frameDecoder", new ProtobufDecoder(Message.MessageInfo.getDefaultInstance())); 
 //pipeline.addLast("frameEncoder", new ProtobufEncoder());// 
 pipeline.addLast("handler", new ChatServerHandler());//将编写好的服务器端的handler添加到这里 
 return pipeline; 
 } 
}
心跳包的代码如下 
import org.jboss.netty.channel.ChannelHandlerContext; 
import org.jboss.netty.handler.timeout.IdleState; 
import org.jboss.netty.handler.timeout.IdleStateAwareChannelHandler; 
import org.jboss.netty.handler.timeout.IdleStateEvent; 
public class Heartbeat extends IdleStateAwareChannelHandler{ 
 int i = 0; 
 @Override 
 public void channelIdle(ChannelHandlerContext ctx, IdleStateEvent e) 
 throws Exception { 
 // TODO Auto-generated method stub 
 super.channelIdle(ctx, e); 
 if(e.getState() == IdleState.WRITER_IDLE) 
 i++; 
 if(i==3){ 
 e.getChannel().close(); 
 System.out.println("掉了。"); 
 } 
 } 
}
 自定义解码器代码 
package com.djyou.server; 
import org.jboss.netty.buffer.ChannelBuffer; 
import org.jboss.netty.channel.Channel; 
import org.jboss.netty.channel.ChannelHandlerContext; 
import org.jboss.netty.handler.codec.frame.LengthFieldBasedFrameDecoder; 
public class Decode extends LengthFieldBasedFrameDecoder{ 
 public Decode(int maxFrameLength, int lengthFieldOffset, 
 int lengthFieldLength) { 
 super(maxFrameLength, lengthFieldOffset, lengthFieldLength); 
 // TODO Auto-generated constructor stub 
 } 
 @Override 
 protected Object decode(ChannelHandlerContext ctx, Channel channel, 
 ChannelBuffer buffer) throws Exception { 
 ChannelBuffer buffs = (ChannelBuffer)super.decode(ctx, channel, buffer); 
 return buffs; 
 } 
} 
自定义编码器代码 
package com.djyou.server; 
import org.jboss.netty.channel.Channel; 
import org.jboss.netty.channel.ChannelHandlerContext; 
import org.jboss.netty.handler.codec.oneone.OneToOneEncoder; 
public class Encode extends OneToOneEncoder{ 
 @Override 
 protected Object encode(ChannelHandlerContext ctx, Channel channel, 
 Object msg) throws Exception { 
 // TODO Auto-generated method stub 
 return null; 
 } 
} 
服务端启动代码 
package com.djyou.server; 
import java.net.InetSocketAddress; 
import java.util.concurrent.Executors; 
import org.jboss.netty.bootstrap.ServerBootstrap; 
import org.jboss.netty.channel.ChannelFactory; 
import org.jboss.netty.channel.socket.nio.NioServerSocketChannelFactory; 
import org.jboss.netty.util.HashedWheelTimer; 
import org.jboss.netty.util.Timer; 
public class ChatServer { 
 public static void main(String[] args) { 
 ChannelFactory factory = new NioServerSocketChannelFactory(Executors 
 .newCachedThreadPool(), Executors.newCachedThreadPool(), 
 Runtime.getRuntime().availableProcessors() + 1); 
 Timer timer = new HashedWheelTimer(); 
 ServerBootstrap bootstrap = new ServerBootstrap(factory); 
 bootstrap.setPipelineFactory(new ChatPipelineServerFactory(timer)); 
 bootstrap.setOption("child.tcpNoDelay", true); 
 bootstrap.setOption("child.keepAlive", true); 
 bootstrap.setOption("reuseAddress", true); 
 bootstrap.bind(new InetSocketAddress(6666)); 
 } 
}
 客户端启动代码如下(除客户端启动代码意外 其余的东西都与服务器端一样 都需要编写对应的 编解码器,定时发送消息线程(10秒发个信息给服务端 确保channel不为空闲, 来对应心跳程序), 客户端的handler) 
package com.djyou.client; 
import java.io.BufferedReader; 
import java.io.InputStreamReader; 
import java.net.InetSocketAddress; 
import java.util.concurrent.Executors; 
import org.jboss.netty.bootstrap.ClientBootstrap; 
import org.jboss.netty.buffer.ChannelBuffer; 
import org.jboss.netty.buffer.ChannelBuffers; 
import org.jboss.netty.channel.Channel; 
import org.jboss.netty.channel.ChannelFactory; 
import org.jboss.netty.channel.ChannelFuture; 
import org.jboss.netty.channel.socket.nio.NioClientSocketChannelFactory; 
import com.djyou.protoBufModel.Message; 
import com.djyou.protoBufModel.Message.MessageInfo; 
public class ChatClient { 
 public static void main(String[] args) throws Exception{ 
 String host = "localhost"; 
 int port = 6666; 
 // Configure the client. 
 ChannelFactory factory = 
 new NioClientSocketChannelFactory( 
 Executors.newCachedThreadPool(), 
 Executors.newCachedThreadPool()); 
 ClientBootstrap bootstrap = new ClientBootstrap(factory); 
 ChatPipelineClientFactory cpcf = new ChatPipelineClientFactory(); 
 bootstrap.setPipelineFactory(cpcf); 
 // Start the connection attempt. 
 ChannelFuture future = bootstrap.connect(new InetSocketAddress(host, port)); 
 // Wait until the connection attempt succeeds or fails. 
 Channel channel = future.awaitUninterruptibly().getChannel(); 
 if (!future.isSuccess()) { 
 future.getCause().printStackTrace(); 
 System.exit(0); 
 } 
 // Read commands from the stdin. 
 ChannelFuture lastWriteFuture = null; 
 BufferedReader in = new BufferedReader(new InputStreamReader(System.in)); 
// for (;;) { 
// String line = in.readLine(); 
// if (line == null) { 
// break; 
// } 
 //创建Builder 
 MessageInfo.Builder builder = MessageInfo.newBuilder(); 
 builder.addBody(Message.Body.newBuilder().setKey("message").setValue("你在干什么?" + "/n").build()); 
 //创建 赋值结束的 Build 并生成 MessageInfo对象 
 MessageInfo messageInfo = builder.build(); 
 //将messageInfo转换为字节 
 byte[] messageByte = messageInfo.toByteArray(); 
 //获得此对象的长度 
 ChannelBuffer channelBuffer = ChannelBuffers.buffer(messageByte.length); 
 //将 获得到的数组写入 channelBuffer中 
 channelBuffer.writeBytes(messageByte); 
 //发送到服务器端 
 for(int i = 0; i < 10;i++){ 
 lastWriteFuture = channel.write(channelBuffer); 
 } 
 if (lastWriteFuture != null) { 
 lastWriteFuture.awaitUninterruptibly(); 
 } 
 // } 
 // Thread.sleep(50000); 
 // Wait until all messages are flushed before closing the channel. 
 Thread.sleep(50000); 
 // Close the connection. Make sure the close operation ends because 
 // all I/O operations are asynchronous in Netty. 
 channel.close().awaitUninterruptibly(); 
 // We should shut down all thread pools here to exit normally. 
 // However, it is just fine to call System.exit(0) because we are 
 // finished with the business. 
 System.exit(0); 
 } 
}









