typedef sturct LinkNode
{
ElemType data;
struct LinkNode *next;
}LinkStNode;
void InitStack(LinkStNode *&L)
{
L = (LinkStNode *)malloc(sizeof(LinkStNode));
L->next = NULL;
}
void DestroyStack(LinkStNode &L)
{
LinkStNode *p;
p = L;
while(p!=NULL)
{
L= L->next;
free(P);
p = L;
}
}
void DestroyStrack(LinkStNode &L)
{
LinkStNode *pre = L,*p = pre ->next;
while(p!=NULL)
{
free(pre);
pre = p;
p = p->next;
}
free(pre);
}
bool StackEmpty(LinkStNode &L)
{
return (L->next ==NULL);
}
void PushStack(LinkStNode &L,ElemType e)
{
LinkStNode *s = (LinkStNode *)malloc(sizeof(LinkStNode));
s->data = e;
s->next = L->next;
L->next = s;
}
bool PopStack(LinkStNode ElemType e)
{
if(L->next ==NULL)
return false;
LinkStNode *t;
t = L->next;
e= t->data;
L - >next = t->next;
free(t);
return true;
}
LinkStNode GetTopPoint(LinkStNode L)
{
if(L->next == NULL)
return false;
return (L->next);
}
LinkStNode GetTopValue(LinkStNode L,ElemType e)
{
if(L->next == NULL)
return false;
e = L->next->data;
return e;
}