- .NET Framework : 4.7.2
- IDE : Visual Studio Community 2019
- OS : Windows 10 x64
- typesetting : Markdown
code
using System;
namespace ConsoleApp
{
public interface ISayHello
{
void SayHello();
}
class CapablePerson : ISayHello
{
public void SayHello()
{
throw new NotImplementedException();
}
}
class UnachievablePerson
{
}
class Program
{
static void Main(string[] args)
{
Type tpISayHello = typeof(ISayHello);
Type tpCapablePersonClass = typeof(CapablePerson);
Type tpUnachievablePersonClass = typeof(UnachievablePerson);
if (tpISayHello.IsAssignableFrom(tpCapablePersonClass))
{
Console.WriteLine(tpCapablePersonClass.Name + "实现了接口" + tpISayHello.Name);
}
else
{
Console.WriteLine(tpCapablePersonClass.Name + "没有实现接口" + tpISayHello.Name);
}
if (tpISayHello.IsAssignableFrom(tpUnachievablePersonClass))
{
Console.WriteLine(tpUnachievablePersonClass.Name + "实现了接口" + tpISayHello.Name);
}
else
{
Console.WriteLine(tpUnachievablePersonClass.Name + "没有实现了接口" + tpISayHello.Name);
}
Console.ReadKey();
}
}
}
result
CapablePerson实现了接口ISayHello
UnachievablePerson没有实现了接口ISayHello
resource
- [文档] docs.microsoft.com/zh-cn/dotnet/csharp
- [规范] github.com/dotnet/docs/tree/master/docs/standard/design-guidelines
- [源码] referencesource.microsoft.com
- [ IDE ] visualstudio.microsoft.com/zh-hans
- [.NET Core] dotnet.github.io
感恩曾经帮助过 心少朴 的人。
C#优秀,值得学习。.NET Core具有跨平台的能力,值得关注。
Console,WinForm,WPF,ASP.NET,Azure WebJob,WCF,Unity3d,UWP可以适当地了解。
注:此文是自学笔记所生,质量中下等,故要三思而后行。新手到此,不可照搬,应先研究其理象数,待能变通之时,自然跳出深坑。