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第三章第二十五题(几何:交点)(Geometry: intersecting point)


*3.25(几何:交点)两条直线的交点可以通过下面的线性方程组求解:

第三章第二十五题(几何:交点)(Geometry: intersecting point)_java

第三章第二十五题(几何:交点)(Geometry: intersecting point)_小程序_02

这个线性方程组可以应用Cramer法则求解(见编程练习题3.3)。如果方程无解,则两条直线平行。

编写一个程序,提示用户输入这四个点,然后显示它们的交点。

下面是这个程序的运行示例:


Enter x1, y1, x2, y2, x3, y3, x4, y4: 2 2 5 -1.0 4.0 2.0 -1.0 -2.0


The intersecting point is at (2.88889, 1.1111)


Enter x1, y1, x2, y2, x3, y3, x4, y4: 2 2 7 6.0 4.0 2.0 -1.0 -2.0



The two lines are parallel


 

*3.25(Geometry: intersecting point) The intersecting point of the two lines can be found by solving the following linear equations:

第三章第二十五题(几何:交点)(Geometry: intersecting point)_java

第三章第二十五题(几何:交点)(Geometry: intersecting point)_小程序_02


This linear equation can be solved using Cramer’s rule (see Programming Exercise 3.3). If the equation has no solutions, the two lines are parallel.


Write a program that prompts the user to enter four points and displays the intersecting point.



 



Here are sample runs:



Enter x1, y1, x2, y2, x3, y3, x4, y4: 2 2 5 -1.0 4.0 2.0 -1.0 -2.0



The intersecting point is at (2.88889, 1.1111)



Enter x1, y1, x2, y2, x3, y3, x4, y4: 2 2 7 6.0 4.0 2.0 -1.0 -2.0



The two lines are parallel



 

 


下面是参考答案代码:

import java.util.*;

public class IntersectingPointQuestion25 {
public static void main(String[] args) {
double x1, y1, x2, y2, x3, y3, x4, y4;
double a, b, c, d, e, f, x, y, discriminant;

System.out.print("Enter x1, y1, x2, y2, x3, y3, x4, y4: ");
Scanner input = new Scanner(System.in);
x1 = input.nextDouble(); y1 = input.nextDouble();
x2 = input.nextDouble(); y2 = input.nextDouble();
x3 = input.nextDouble(); y3 = input.nextDouble();
x4 = input.nextDouble(); y4 = input.nextDouble();

a = y1 - y2;
b = x2 - x1;
c = y3 - y4;
d = x4 - x3;
e = a * x1 + b * y1;
f = c * x3 + d * y3;

discriminant = a * d - b * c;

if(discriminant != 0)
{
x = (e * d - b * f) / discriminant;
y = (a * f - e * c) / discriminant;
System.out.println("The intersecting point is at(" + x + ", " + y + ")");
}
else
System.out.println("The two lines are parallel");

input.close();
}
}

运行效果:

第三章第二十五题(几何:交点)(Geometry: intersecting point)_线性方程组_05

第三章第二十五题(几何:交点)(Geometry: intersecting point)_代码规范_06

 

注:编写程序要养成良好习惯
如:1.文件名要用英文,具体一点
2.注释要英文
3.变量命名要具体,不要抽象(如:a,b,c等等),形式要驼峰化
4.整体书写风格要统一(不要这里是驼峰,那里是下划线,这里的逻辑段落空三行,那里相同的逻辑段落空5行等等)

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