js中实现代码说明:
动态拖放时的绘制事件:
function DynWorldDrawComment( pCustomEntity, pWorldDraw, curPt) {
// 得到绘制参数.
var sText = pCustomEntity.GetString("Text");
var dTextHeight = pCustomEntity.GetDouble("TextHeight");
var iEdgeNumber = pCustomEntity.GetLong("EdgeNumber");
var dShapRadius = pCustomEntity.GetDouble("ShapRadius");
// 创建一个批注对象.
var comment = mxOcx.NewEntity("IMxDrawComment");
comment.Text = sText;
comment.TextHeight = dTextHeight;
comment.EdgeNumber = iEdgeNumber;
comment.ShapRadius = dShapRadius;
comment.basePoint = curPt;
comment.Position = curPt;
pWorldDraw.TextStyle = "MyCommentFont";
// 动态绘制.
pWorldDraw.DrawEntity(comment);
}
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动态绘制文字:
function DynWorldDrawComment2( pCustomEntity,pWorldDraw, curPt) {
// 得到绘制参数.
var sText = pCustomEntity.GetString("Text");
var dTextHeight = pCustomEntity.GetDouble("TextHeight");
var iEdgeNumber = pCustomEntity.GetLong("EdgeNumber");
var dShapRadius = pCustomEntity.GetDouble("ShapRadius");
var basePoint = pCustomEntity.GetPoint("BasePoint");
// 创建一个批注对象.
var comment = mxOcx.NewEntity("IMxDrawComment");
comment.Text = sText;
comment.TextHeight = dTextHeight;
comment.EdgeNumber = iEdgeNumber;
comment.ShapRadius = dShapRadius;
comment.basePoint = basePoint;
comment.Position = curPt;
// 设置文字样式。
pWorldDraw.TextStyle = "MyCommentFont";
// 动态绘制.
pWorldDraw.DrawEntity(comment);
}
动态绘制文字:
function DoComment() {
// 出来一个对象,让用户输入文字.
var winWidth = 440;
var winHeight = 140;
var winLeft = (screen.width - winWidth) / 2;
var winTop = (screen.height - winHeight) / 2 - 20;
var str = 'dialogHeight:' + winHeight + 'px;dialogWidth:' + winWidth + 'px;dialogTop:' + winTop + 'px;dialogLeft:' + winLeft + 'px;resizable:yes;center:yes;status:no;'
var rt = window.showModalDialog("Gettext.htm?tmp=" + Math.random(), "输入文字", str);
var txt;
if (typeof (rt) == "undefined") {
return;
} else {
var arr = rt.split(",");
txt = arr[0];
}
// 加入换行操作符\\P
//txt = txt + "\\PTEST";
// 创建一个文字样式,用于批注文字字体.
mxOcx.AddTextStyle2("MyCommentFont","黑体",0.7);
// 创建一个与用户交互取点的对象。
var getPt = mxOcx.NewComObject("IMxDrawUiPrPoint");
getPt.message = "输入标注插入基点";
// 开始取第一个点。
if (getPt.go() != 1)
return;
// 创建一个与用户交互取点的对象。
var getSecondPt = mxOcx.NewComObject("IMxDrawUiPrPoint");
getSecondPt.message = "输入标注位置点";
getSecondPt.basePoint = getPt.value();
getSecondPt.setUseBasePt(false);
spDrawData = getSecondPt.InitUserDraw("DrawComment2");
// 设置动态绘制参数.
spDrawData.SetPoint("BasePoint", getPt.value());
spDrawData.SetString("Text", txt);
spDrawData.SetDouble("TextHeight", 100);
spDrawData.SetLong("EdgeNumber", 0);
spDrawData.SetDouble("ShapRadius", 300);
// 开始取第二个点。
if (getSecondPt.go() != 1)
return;
var ret = spDrawData.Draw();
// 设置绘制的批注文字样式。
for (var i = 0; i < ret.Count; i++)
{
var ent = ret.AtObject(i);
ent.TextStyle = "MyCommentFont";
ent.colorIndex = 4;
}
}
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