1. packagecom.lp.imageUI;
2.
3. importandroid.graphics.Bitmap;
4. importandroid.graphics.Canvas;
5. importandroid.graphics.LinearGradient;
6. importandroid.graphics.Matrix;
7. importandroid.graphics.Paint;
8. importandroid.graphics.PixelFormat;
9. importandroid.graphics.PorterDuffXfermode;
10. importandroid.graphics.Rect;
11. importandroid.graphics.RectF;
12. importandroid.graphics.Bitmap.Config;
13. importandroid.graphics.PorterDuff.Mode;
14. importandroid.graphics.Shader.TileMode;
15. importandroid.graphics.drawable.Drawable;
16. publicclassImageUtil {
17.
18. //放大缩小图片
19. publicstaticBitmap zoomBitmap(Bitmap bitmap,intw,inth){
20. intwidth = bitmap.getWidth();
21. intheight = bitmap.getHeight();
22. Matrix matrix = newMatrix();
23. floatscaleWidht = ((float)w / width);
24. floatscaleHeight = ((float)h / height);
25. matrix.postScale(scaleWidht, scaleHeight);
26. Bitmap newbmp = Bitmap.createBitmap(bitmap, 0, 0, width, height, matrix, true);
27. returnnewbmp;
28. }
29. //将Drawable转化为Bitmap
30. publicstaticBitmap drawableToBitmap(Drawable drawable){
31. intwidth = drawable.getIntrinsicWidth();
32. intheight = drawable.getIntrinsicHeight();
33. Bitmap bitmap = Bitmap.createBitmap(width, height,
34. drawable.getOpacity() != PixelFormat.OPAQUE ? Bitmap.Config.ARGB_8888
35. : Bitmap.Config.RGB_565);
36. Canvas canvas = newCanvas(bitmap);
37. drawable.setBounds(0,0,width,height);
38. drawable.draw(canvas);
39. returnbitmap;
40.
41. }
42.
43. //获得圆角图片的方法
44. publicstaticBitmap getRoundedCornerBitmap(Bitmap bitmap,floatroundPx){
45.
46. Bitmap output = Bitmap.createBitmap(bitmap.getWidth(), bitmap
47. .getHeight(), Config.ARGB_8888);
48. Canvas canvas = newCanvas(output);
49.
50. finalintcolor = 0xff424242;
51. finalPaint paint = newPaint();
52. finalRect rect = newRect(0, 0, bitmap.getWidth(), bitmap.getHeight());
53. finalRectF rectF = newRectF(rect);
54.
55. paint.setAntiAlias(true);
56. canvas.drawARGB(0, 0, 0, 0);
57. paint.setColor(color);
58.
59. canvas.drawRoundRect(rectF, roundPx, roundPx+10, paint);
60. //设置两张图片相交时的模式
61. //setXfermode前的是 dst 之后的是src
62. //在正常的情况下,在已有的图像上绘图将会在其上面添加一层新的形状。
63. //如果新的Paint是完全不透明的,那么它将完全遮挡住下面的Paint;
64. //PorterDuffXfermode就可以来解决这个问题
65. //canvas原有的图片 可以理解为背景 就是dst
66. //新画上去的图片 可以理解为前景 就是src
67. // paint.setXfermode(new PorterDuffXfermode(Mode.SRC_OUT));
68. paint.setXfermode(newPorterDuffXfermode(Mode.SRC_IN));
69. canvas.drawBitmap(bitmap, rect, rect, paint);
70.
71. returnoutput;
72. }
73. //获得带倒影的图片方法
74. publicstaticBitmap createReflectionImageWithOrigin(Bitmap bitmap){
75. // 图片与倒影间隔距离
76. finalintreflectionGap = 4;
77. // 图片的宽度
78. intwidth = bitmap.getWidth();
79. // 图片的高度
80. intheight = bitmap.getHeight();
81.
82. Matrix matrix = newMatrix();
83. // 图片缩放,x轴变为原来的1倍,y轴为-1倍,实现图片的反转
84. matrix.preScale(1, -1);
85. // 创建反转后的图片Bitmap对象,图片高是原图的一半。
86. Bitmap reflectionImage = Bitmap.createBitmap(bitmap,
87. 0, height/2, width, height/2, matrix, false);
88. // 创建标准的Bitmap对象,宽和原图一致,高是原图的1.5倍。 可以理解为这张图将会在屏幕上显示 是原图和倒影的合体
89. Bitmap bitmapWithReflection = Bitmap.createBitmap(width, (height + height/2), Config.ARGB_8888);
90. // 构造函数传入Bitmap对象,为了在图片上画图
91. Canvas canvas = newCanvas(bitmapWithReflection);
92. // 画原始图片
93. canvas.drawBitmap(bitmap, 0, 0, null);
94. // 画间隔矩形
95. Paint deafalutPaint = newPaint();
96. canvas.drawRect(0, height,width,height + reflectionGap,
97. deafalutPaint);
98. // 画倒影图片
99. canvas.drawBitmap(reflectionImage, 0, height + reflectionGap, null);
100. // 实现倒影渐变效果
101. Paint paint = newPaint();
102. LinearGradient shader = newLinearGradient(0,
103. bitmap.getHeight(), 0, bitmapWithReflection.getHeight()
104. + reflectionGap, 0x70ffffff, 0x00ffffff, TileMode.CLAMP);
105. paint.setShader(shader);
106.
107. // Set the Transfer mode to be porter duff and destination in
108. // 覆盖效果
109. paint.setXfermode(newPorterDuffXfermode(Mode.DST_IN));
110. // Draw a rectangle using the paint with our linear gradient
111. canvas.drawRect(0, height, width, bitmapWithReflection.getHeight()
112. + reflectionGap, paint);
113.
114. returnbitmapWithReflection;
115. }
116.
117. }